How do mercenaries work in eq2?
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Mercenaries (a.k.a “mercs”) are NPCs for hire. When you hire or summon a mercenary it takes up a group slot and you must “pay” them with in-game currency (gold, plat etc.) every 30 minutes they aid you.
How do you get more Merc slots in EverQuest?
You can purchase more slots in the Marketplace. The maximum number of slots you can buy through the Marketplace is five. Slots purchased in the Marketplace will work for all characters on the account. You can also gain more by completing the quest Mercenary Recruitment (Allakhazam, EQ Resource).
How do you run a test server in EverQuest?
Look at the launcher window. There should be a gear icon; click that, and you can select the Test vs Live option.
Do Mercs need age of discovery for EverQuest II veteran rewards?
EverQuest II 10 Year Veteran Reward – Mercs! We don’t know the classes, and we don’t know if they require Age of Discovery, but here’s a teaser of the ten-year veteran rewards for EverQuest II: As we approach the anniversary of EverQuest II, this means a brand new Veterans Reward to say thank you to those who have been with us for so long!
How do you get mercenaries in EQ2?
Mercenary locations are from EQ2 Maps. These are obtained by looting a mercenary token and consuming them, after consumption the merc can be found and hired. The token description says which class the merc is and the general area where the merc can be found.
What is the Veterans reward in EverQuest II?
As we approach the anniversary of EverQuest II, this means a brand new Veterans Reward to say thank you to those who have been with us for so long! This year you’ll be able to grab your very own unique mercenary who will bring the might of justice or dominance of oppression to your next encounter!
What is a collector’s edition mercenary?
Available as a /claim item only for those who attended SOE Live 2012. This type of mercenary are one per character, per account that purchased the expansion. The Collector’s Edition mercenaries have significantly higher stats and confidence than the standard mercenaries (they can take a lot more of a challenge before they cower/debuff).